This morning I happened across an interesting though not unexpected bit of advertising (Link) : a poster showing a Second Life avatar decked out in virtual clothing (the boots being the advertised item) but formatted as a comic book page.
What’s interesting to me isn’t this particular mash up; there are more interesting things to come which I believe will really catch everyone’s attention. It wasn’t the use of videogame characters in comics; videogame screencaps converted to comic book pages has been around for a while. It didn’t even strike me as new that a real person could - as suggested by these images - create a “fictional” avatar/character, use that character in a different media format, fund that effort through embedded advertising (of virtual goods, no less) and eventually ship tangible goods. It doesn’t stop there. The character could also make its way largely intact into other media channels...
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In SL, No One Can Hear You ArgueFrom: blog.rebang.com
Post Date: 2006-08-30 15:31:40
That is, of course, because Second Life has no built-in voice capability. Even so, it appears that Harvard is going to hold a class inside SL to teach just that. From “The Chronicle of Higher Education” (Link) - hit “Cancel” to get the snip:
Harvard University plans to hold its first class in a “virtual world” this fall, using a video-game-like environment called Second Life.
Charles Nesson, a renowned professor at Harvard Law School, ...
more Watercrafty FabricationFrom: blog.rebang.com
Post Date: 2006-08-29 11:00:05
C|Net posted a gallery of robot submarines (Link) a few weeks back that, of course, got my attention. The above image was especially intriguing. Notice anything interesting about it? That nameplate on the side says “Stratasys”. That would be the name of the rapid-prototyping machine manufacturer Stratasys . Nice. I especially liked how the team used both RP and commonly-available materials to create their robot. Can hardly wait for the organic shapes to start findin...
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