Interview: Dyack addresses Too Human complaints (://URLFAN)

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Interview: Dyack addresses Too Human complaints

Post Date: Aug 29, 2008 7:54 a.m.
Ranked website: gamingcity.info (Not Ranked Yet)

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Filed under: Culture , Microsoft Xbox 360 , Action , Adventure , Interviews , Video Continuing with their week-long series, nos amis at X3F talked with Silicon Knights President Denis Dyack over some of Too Human’s biggest perceived faults . Part 1 of today’s video interview is embedded above. Some highlights: On the community’s early judgment: “People are trying to comprehend a game that’s inherently interactive [by watching a video] … All I can say is try the demo.” On clipping and texture issues: “There’s glitches in all games. It’s really interesting to me because, as an example, there’s gonna be things you can always improve. To me, framerate’s not really that essential in cutscenes and it never has been for us … I don’t think Too Human’s inconsistent from any of our previous games … So there’s clipping. Oh noes. Bottom line is, does it affect gameplay and by ho...

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